#ifndef SHOPPING_LISTENER
#define SHOPPING_LISTENER

#include <iostream>
#include "../ugame/include/ugame.h"
using namespace ugame;

class ShoppingListener : public UGListener {
    UG_PROPERTY_FULL(UGListenerFunc, changeCharacter, ChangeCharacter);
private:
    ShoppingListener();
    virtual bool init();
public:
    virtual ~ShoppingListener();
    CREATE_FUNC(ShoppingListener);
};

#endif